Sunday, February 16, 2014

Using a preference bundle in cydget

Recently I found this Reddit post from looking at Saurik's reddit It further explained how to use preferenceloader to load plist entries. After fiddling around a bit, I was able to add this to miWeather Cydget



It implemented very easily, a lot easier than you would think. Now I don't see how we went so long without adding this to Cydget Lockscreens. So I have recorded me creating one, to maybe help some understand the procedure. 





Included in the description is the complete files.


Links:
http://iphonedevwiki.net/index.php/PreferenceLoader
http://modmyi.com/forums/file-mods/22453-how-make-custom-menus-preferences-app-custom-preferences.html


Written instuctions

PreferenceLoader includes a few files.

The plist. This can be named however you see fit.
The icon. Can also be named however you like.

The Plist
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>

This is your plist in its lowest form. To add options to the plist we will enter them in between <dict></dict>

For example we want to call our icon.
With this entered in between <dict></dict> it will tell our plist its icon.

<key>entry</key>
<dict>
<key>cell</key>
<string>PSLinkCell</string>
<key>icon</key>
<string>Demo@2x.png</string>
<key>label</key>
<string>Demo</string>
</dict>


Give it a title
<key>title</key>
<string>Demo</string>

Make items in your plist
<key>items</key>
<array>
       </array>

Inside the <arrary></array> we can enter separate <dict></dict> tags to contain certain items. Toggles, Text Entry and more.

<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Demo</string>
</dict>

Above will give you a cell name.
Then under it we can apply different cell items.

              <dict>
<key>cell</key> //What it is
<string>PSEditTextCell</string> //What type of cell
<key>default</key>
<string></string>
<key>defaults</key>
<string>com.JunesiPhone.miWeather</string> //plist it will save to
<key>key</key>   //depicts a key
<string>sCityCodes</string>  //name of our key
<key>label</key> // label for this key
<string>Zip Code/Weather Code</string>
<key>placeholder</key>  //what will show when cell is blank
<string>Enter Zip Code/Weather Code</string>
</dict>

There are multiple cell types.

  • PSEditTextCell //shown above
  • PSLinkListCell //lets you choose from a list of items
  • PSSwitchCell // on/off switch (shows true or false)
  • More i'm unaware of at this point


Complete Plist for miWeather
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>entry</key>
<dict>
<key>cell</key>
<string>PSLinkCell</string>
<key>icon</key>
<string>miWeatherPrefs@2x.png</string>
<key>label</key>
<string>miWeather LockScreen</string>
</dict>
<key>items</key>
<array>
<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Weather</string>
</dict>

        <dict>
<key>cell</key>
<string>PSEditTextCell</string>
<key>default</key>
<string></string>
<key>defaults</key>
<string>com.JunesiPhone.miWeather</string>
<key>key</key>
<string>sCityCodes</string>
<key>label</key>
<string>Zip Code/Weather Code</string>
<key>placeholder</key>
<string>Enter Zip Code/Weather Code</string>
</dict>
    <dict>
<key>cell</key>
<string>PSGroupCell</string>
</dict>
<dict>
<key>cell</key>
<string>PSLinkListCell</string>
<key>defaults</key>
<string>com.JunesiPhone.miWeather</string>
<key>detail</key>
<string>PSListItemsController</string>
<key>key</key>
<string>options</string>
<key>label</key>
<string>Options</string>
<key>validTitles</key>
<array>
<string>0</string>
<string>1</string>
<string>2</string>
</array>
<key>validValues</key>
<array>
<string>0</string>
<string>1</string>
<string>2</string>
</array>
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>com.JunesiPhone.miWeather</string>
<key>key</key>
<string>sUnit</string>
<key>label</key>
<string>Turn on for celsius</string>
</dict>
<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>com.JunesiPhone.miWeather</string>
<key>key</key>
<string>TwentyFourHourClock</string>
<key>label</key>
<string>Turn on for 24hr</string>
</dict>

<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>System/Library/LockCydget/miWeather</string>
</dict>

<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>com.JunesiPhone.miWeather</string>
<key>key</key>
<string>userwall</string>
<key>label</key>
<string>User Wall</string>
</dict>

<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>label</key>
<string>Radar</string>
</dict>

<dict>
<key>cell</key>
<string>PSSwitchCell</string>
<key>default</key>
<false/>
<key>defaults</key>
<string>com.JunesiPhone.miWeather</string>
<key>key</key>
<string>world</string>
<key>label</key>
<string>Turn on for outside US</string>
</dict>

<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>footerText</key>
<string>miWeather by JunesiPhone
http://JunesiPhone.com</string>
</dict>

</array>
<key>title</key>
<string>miWeather</string>
</dict>
</plist>


Complete Plist for the demo
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>entry</key>
<dict>
<key>cell</key>
<string>PSLinkCell</string>
<key>icon</key>
<string>Demo@2x.png</string>
<key>label</key>
<string>Demo</string>
</dict>
<key>items</key>
<array>

 <dict>
<key>cell</key>
<string>PSGroupCell</string>
</dict>
<dict>
<key>cell</key>
<string>PSLinkListCell</string>
<key>defaults</key>
<string>com.JunesiPhone.demo</string>
<key>detail</key>
<string>PSListItemsController</string>
<key>key</key>
<string>options</string>
<key>label</key>
<string>Wallpaper Choices</string>
<key>validTitles</key>
<array>
<string>0</string>
<string>1</string>
<string>2</string>
</array>
<key>validValues</key>
<array>
<string>0</string>
<string>1</string>
<string>2</string>
</array>
</dict>


<dict>
<key>cell</key>
<string>PSGroupCell</string>
<key>footerText</key>
<string>Demo by JunesiPhone
http://JunesiPhone.com</string>
</dict>

</array>
<key>title</key>
<string>Demo</string>
</dict>
</plist>


It looks like a lot, but it is very easy once you get the hang of it.

Once you have these items you place them into Library/PreferenceLoader/Preferences
Close your settings app and reopen it. You will see your preferences.

Now to cydget.

<script type="text/cycript">
   try{
        var settings = [NSDictionary dictionaryWithContentsOfFile:@"/var/mobile/Library/Preferences/com.JunesiPhone.demo.plist"];
       if(settings!=null){
image=settings.options;
       }
    }catch(err){
        alert(err);
    }
</script>

Thats pretty much it for cydget. This script will pull the plist listed. This plist is created by the preferenceloader, and you set the name for it under your defaults key. So once this toggle, switch etc is pressed it updates this plist.

If you see above there is a part of the plist that is bold. It is pertaining to this script I just wrote. You can see our key is called options. Also take note that I gave our cycript a var of settings.

Therefore if you alert(settings); it will show our plist entries. If you alert(settings.options); then it will show the value of the key options. You can now use this key in your javascript.

For the example I used image=settings.options. I passed this value to image. now if you alert(image); it will alert this value.

In the demo code I wrote, I used image to decide on which image to show as the background. Here is the complete html

<!DOCTYPE html>
<html>
<head>
<title>Demo Cydget</title>
</head>
<body>

 <meta name="viewport" content="width=device-width, minimum-scale=1.0, maximum-scale=1.0, user-scalable=no"/>

<style type="text/css">#wallpaper{position: absolute;top:0px;left:0pc;}</style>
<div id="wallpaper"><img src="1.jpg" width="320"></div>
<script type="text/javascript">
image="1";
</script>

<script type="text/cycript">
   try{
        var settings = [NSDictionary dictionaryWithContentsOfFile:@"/var/mobile/Library/Preferences/com.JunesiPhone.demo.plist"];
       if(settings!=null){
image=settings.options;
       }
    }catch(err){
        alert(err);
    }
</script>

<script>
width="320"
imageset=image+".jpg"
document.getElementById("wallpaper").innerHTML='<img width='+width+' src='+imageset+'>'
</script>
</body>
</html>

Also note I set the var at the top image="1"; if it doesn't detect a plist, or doesn't read it. Then it will default to that value. If it does, then it changes it accordingly.

The complete code is located in the Video description. Enjoy

A few cycripts

These are a few things you can 1. Run from terminal while in cycript. 2. Add to your lockscreens to use.

Turn on the lockscreen
[[SBBacklightController sharedInstance] turnOnScreenFullyWithBacklightSource:1]
Unlock iPhone (Terminal only)
[[SBLockScreenManager sharedInstance] _finishUIUnlockFromSource:1 withOptions:1]
Stop dimming of the lockscreen
[[SBBacklightController sharedInstance] cancelLockScreenIdleTimer]
Pull info from settings set plist
 var settings = [NSDictionary dictionaryWithContentsOfFile:@"/var/mobile/Library/Preferences/com.JunesiPhone.miWeather.plist"];
Pull info from settings code
 

script type="text/cycript"
   try{
        var settings = [NSDictionary dictionaryWithContentsOfFile:@"/var/mobile/Library/Preferences/com.JunesiPhone.miWeather.plist"];
       if(settings!=null){
       }
    }catch(err){
        alert(err);
    }
/script
SB switcher stuff
 
[[SBUIController sharedInstanceIfExists]_toggleSwitcher]

[[SBUIController sharedInstanceIfExists]dismissSwitcherAnimated:YES]

[[SBUIController sharedInstanceIfExists]getRidOfAppSwitcher]
Unlock with passcode
 
[[SBLockScreenManager sharedInstance] attemptUnlockWithPasscode:@"1234"]
Small status on SB
 
SBLockScreenViewController.messages['statusBarStyle']=function(){return 0}
Allow folders to be placed in folders.
 
SBIconView.messages['canReceiveGrabbedIcon:'] = function (icon){ return YES; }
See if notifications are showing on the Lockscreen
 
[[[SBLockScreenManager sharedInstance] lockScreenViewController] lockScreenIsShowingBulletins];
Use location services
 
manager = [[[CLLocationManager alloc] initWithEffectiveBundle: [NSBundle bundleForClass: CLLocationManager.class]]autorelease]
    manager.delegate = CLLocationManagerDelegate;
    manager.desiredAccuracy = kCLLocationAccuracyBest;
    [manager startUpdatingLocation];
    var GPS = manager.location.coordinate;
    [manager stopUpdatingLocation];
    var Latitude = JSON.stringify(GPS[0]);
    var Longitude = JSON.stringify(GPS[1]);
See if location services is enabled
 
[[CLLocationManager sharedManager] locationServicesEnabled];
Detect if passcode is on
 
[[SBDeviceLockController sharedController]isPasscodeLocked];
Open url in safari
 
mySafari = [UIApplication sharedApplication];
    myURL = [[NSURL alloc]initWithString:@""+url];
    [mySafari openURL:myURL]; //myUrl is your link
    [myURL release];
Disable lock bounce iOS7.1
 
SBLockScreenView.messages['hintDisplacement']=function(){return 0}
Get app notification badge
 
SBIconController.sharedInstance.model.leafIconsByIdentifier["com.apple.MobileSMS"].badgeValue;
Device stuff
 
[[UIDevice currentDevice] name];
[[NSFileManager defaultManager] attributesOfFileSystemForPath:@"/var/mobile" error:NULL];
[NSProcessInfo processInfo].physicalMemory;
[NSProcessInfo processInfo].processorCount;
[NSProcessInfo processInfo].operatingSystemVersionString;
[NSProcessInfo processInfo].systemUptime;
Battery Percent
 
[[SBUIController sharedInstance]batteryCapacityAsPercentage];
Unlock device on iOS7. Thanks to Saurik for his help on this one.
 
   [^void(){[[UIApplication sharedApplication] launchApplicationWithIdentifier:@""+bundle suspended:NO];}
  performSelectorOnMainThread: @selector(invoke) withObject: nil waitUntilDone: NO];
Hide LS items
 
 [[[[SBLockScreenManager sharedInstance]lockScreenViewController]lockScreenView]setSlideToUnlockHidden:1 forRequester:1];
 [[SBAppStatusBarManager sharedInstance] hideStatusBar];
 [[[[SBLockScreenManager sharedInstance]lockScreenViewController]lockScreenView]setTopGrabberHidden:1 forRequester:1];
 [[[[SBLockScreenManager sharedInstance]lockScreenViewController]lockScreenView]setBottomGrabberHidden:1 forRequester:1];
Get last touched icon
 
 [[SBIconController sharedInstance]lastTouchedIcon];
Home button tap by code
 
 [[SBIconController sharedInstance]handleHomeButtonTap];
Display icons or bundles
 
 [[SBApplicationController sharedInstance]allDisplayIdentifiers]
[[SBApplicationController sharedInstance]allApplications]
Hope this helps, has taken me quite awhile to get most of these. Sometimes weeks at a time to figure one out. If you have any let me know, and I will add them. Most all of these can be found in LockBuilder Evo

Saturday, September 14, 2013

Running Cycript from Cydgets

My main objective here.

At this moment in time, I have no interest in tweaks. Cycript seems like a great tool for the tweak maker.

Cycript is great for executing code while runtime. I can image how great this is for Tweak developers.

What about themers? One issue, themers theme. Majority are graphic designers, and picked up how to use some code for there lockscreens. With knowing a little about code, you can run script that affect apples code at runtime. (basic javascript)

Saurik makes it very simple with Cydgets. I personally have created a lockscreen (Only using Cydgets)
It will unlock itself in 10 seconds. Great thing is its not a trick. Meaning it actually uses apples code to unlock the device.

You can also write files to text. Tweaks like infoStats. This can be done from inside an html. No tweak needed. Cycript merges that boundary.

Want to get values from apps? Sure just use cycript.  Display missed calls on your lockscreen for your theme? Yes, Use an unlock other than slide to unlock? YES!  Anything is possible, and is worth looking at.  I will explain my code below.


To run [[SBAwayController sharedAwayController] unlockWithSound:NO] we first need to create a script, this way cycript knows it needs to run this code. You can do this by

<script type='text/cycript'> Your Code Here</script>

Standard script, but notice text/cycript.  Now we can insert obj c right here O_o 

<script type='text/cycript'> 
setTimeout(function(){unlock()}, 10000);
function unlock(){
  [[SBAwayController sharedAwayController] unlockWithSound:NO]
}
</script>

The entire code. It is set to run after a few seconds. This means if you put this  in cydgets as a cydget:P It will unlock your phone after the timeset.

ISSUES: So far I have had one issue. If I connect this to a button. Meaning if I press a button it executes this code, then I will go into safe mode. At this time i'm not sure why, but I will report back. Working as timeout and not button, makes me thing that maybe the pressed action needs to be canceled. Not sure yet. This does work, reason I am posting. I myself didn't see it possible. It surely is.





Cycript

Woah!  That about sums it up.. Within a few days I have learned things, I could only dream of. One as a developer/themer/coder. The other just as a normal Jailbreaker.  I would like to share my findings with you.

Reason for this Cydgets blog, is learning new things is a pain! Sometimes hour upon hours researching until you find that one piece that the last tutorial missed.  Although i'm not here to give you all the answers. I do want to share what i've learned.

A new page has been added to the blog. Cycript  At this point i'm speechless. Cannot find the exact adjective to describe what kind of tool Cycript is. So its Amazing.

You can view my page here: Cycripts http://cydgets.blogspot.com/p/cycript-pronounced-ssscript.html

 I am new to this tool, as with Cydgets.  Comments are very welcome.




Thursday, September 12, 2013

Editing any lockscreen to use image set from setbackground.cydget

With the setbackground.cydget, I have created a way to pick an image from your camera roll. Then set it to your lockscreen. What makes this great is, its easier to set wallpapers, and it can work across any cydget. I'll explain.

I can save this image you picked for further use. You can read more on that here.

I save this image file in LocalStorage. It is not a link to the image, but the actual image itself.

Most of the time you would create a wallpaper 

<div id="wallpaper"><img src=""/></div>

No matter what the image src you can change this image at any time by.

<style>#wallpaper{background: url('')}</style>

So if I was to take our saved photo. Which is saved as userbg. I just have to call it in my html.
any time to get something from local storage you can locatStorage.getItem("your saved entry")

We can open any lock background and add this script.

load();

function load(){

var getitems = localStorage.getItem("userbg");


 $('#wallpaper').css('background-image', 'url(' + getitems + ')');
}

All this does is pull the image from out storage, then applies it to the wallpaper via background-image. This in return overwrites whatever wallpaper the lockscreen used, and uses your own wallpaper. You can now pick any wallpaper via set background and it will set any cydget background to that image.

Access to the camera roll and dealing photo binary data

Best part of Cydgets, you still have to deal with security:)
</sarcasm>

Simple to access your camera roll, just create and input file.

<input type="file" id="files" name="files[]" multiple />
When you click on the input file it will open the camera roll.

Once you are there it is easily uploaded. The only issue is, we don't want to go pick a background every time we unlock our phone. We need to save this to LocalStorage so it can be used again.

Well it's against security. Meaning if you uploaded an image to a website, the actual location of the file is unknown. The browsers actually put a fake url here. Just for security purposes. While on safari I have access to the name, iPhone I do not.

Seems impossible to get. Well here comes the work around.

Since I have the image loaded, I am able to access the binary data of this image. If we create a file reader, and push through readAsDataURL(), then we can get the image 64base code. Which is not a url, it is basically the whole image.

Great thing is I figured out I can use it as a url:)

Simply by 

getitems = "This would be where I return from images the one your clicked"

 $('#wallpaper').css('background-image', 'url(' + getitems + ')');

Now that getitems ends up being over 100,000 character of code. WAY to much for a cookie.

I was able to store to LocalStorage, then render across not only pages, but cydgets as well. 


Using LocalStorage with Cydgets

If I ask a user for information, I don't want to have to keep asking them.

With Cydgets when you unlock your phone everything resets. Just as if you closed your browser.

Recently i've been using jQuery Cookies, although very frustrating. They worked very well. Which gave me the ability to create amazing things.

Well through my experiments with Cydgets. I finally maxed out my cookies. I needed to return the binary for an image. Which was over 100,000 characters:P So I needed a replacement.

I tried LocalStorage before, but with most doesnt work with winterboard. Reason I chose cookies. (My workaround so to speak)

Gave LocalStorage another shot, and works perfectly. I will explain.

var locale = "32118";

Here is a location code for a weather widget. We need to save it so it doesn't reset.

Make a variable 

var locale = prompt("Enter your ZipCode", "");

save it to LocalStorage

localStorage.setItem('nameoffile', locale);

how to get the file

var getitems = localStorage.getItem("nameoffile");

You can either alert(getitems); console.log or set it to variable

Now we need var locale to be dynamic. We cannot have it just a prompt.

For example.    if(getitems != null){
var locale =getitems;
}

If get items is not empty, then var locale is equal to getitems, which is your LocalStorage
Below its saying if the getitems is empty then show a prompt, then save to localstorage.

else{
var locale = prompt("Enter your ZipCode", "");
localStorage.setItem('nameoffile', locale);
}